After the official conclusion of the PrismArch project several months ago, our platform remains accessible to those interested in utilizing this immersive technology, specifically designed for the Architecture, Engineering, and Construction (AEC) industry, providing a virtual reality-aided design environment. We…
Excited to showcase our project on AEC professionals
Excited to spread the news on our project on professionals from Architecture, Engineering and Construction industry, who had the chance to try firsthand the initial prototype version of PrismArch platform. The event took place this week in India, where project’s…
Pleased to be part of Stereopsia Europe
Very pleased to participate in Stereopsia Europe Immersion Forum, organized with XR4Europe, and dedicated to immersive technologies and content, taking place on 17-19 October 2022. Spiros Nikolopoulos (CERTH-ITI) presented all recent developments for the VR-based platform for the architecture, engineering and…
Excited to participate in Stereopsia 2022
Excited to participate in Stereopsia, under the Europe thematic track, taking place on 17-19 October 2022. Dr. Spiros Nikolopoulos (CERTH) will present PrismArch’s core aspect and functionalities as a VR-aided design environment for the AEC industry that will enhance the…
Excited to participate in Architecture and Interior Design Webinar
We were glad to participate in XR for Architecture and Interior Design Webinar and join relevant EU initiatives to further discuss on current developments and future applications of XR technologies in construction, architecture and interior design. The webinar took place…
Join our Webinar for new outomes on XR for Architecture and Interior Design
XR for Architecture and Interior Design: Really excited to join relevant EU initiatives and further discuss on current developments and future applications of XR technologies in construction, architecture and interior design. Join Us in XR for Architecture and Interior Design…
New updates in recently-released Unreal Engine 5
Recently-released Unreal Engine 5 provides a wide range of new tools for architecture. Features that at first glance may appear to be designed purely for game development in fact empower new possibilities in city-scale urban redesign and digital twins. PrismArch’s…
Sphereing: a new approach for Real-time Collaboration in VR
ZHVR group has authored a white paper on the Sphereing framework for real-time collaboration and co-presence in VR. Now available for download from the ZHVR website, this paper stems out of ZHVR’s contribution to PrismArch, presenting Sphereing as a novel…
Our new logo: a synthesis of elegant simplicity
A new logo is released for PrismArch project, reflecting its core functionality and aspiration: to create a VR-aided design environment for the AEC industry that will enhance the collaborative capabilities across its main disciplines, namely architecture, structural engineering and MEP.…
New report on parametric design space just released
Our new report, grounded in a review of the state-of-the-art in the pertinent areas, aims to map out the parametric space that artificially intelligent algorithms can explore, as well as mathematical formulas for measuring constraint satisfaction, efficiency, and diversity in…